Debugging Serialized Data
By adding the [ShowAlchemySerializationData] attribute along with [AlchemySerialize], you can inspect serialized data from the Inspector.
using System;
using System.Collections.Generic;
using UnityEngine;
using Alchemy.Serialization;
[AlchemySerialize]
[ShowAlchemySerializationData]
public partial class AlchemySerializationExample : MonoBehaviour
{
[AlchemySerializeField, NonSerialized]
public Dictionary<string, GameObject> dictionary = new();
}
